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- on exitFrame
- global p_arrow_left, p_arrow_right, p_hand_open, p_menu, p_mouth_open, p_scribble, arrows_close, arrow_down, arrow_turn
- set the cursor of sprite 11 to 0
- set the cursor of sprite 12 to 0
- set the cursor of sprite 10 to [p_arrows_close, p_arrows_close + 1]
- set the cursor of sprite 13 to [p_hand_up, p_hand_up + 1]
- set the cursor of sprite 14 to [p_hand_up, p_hand_up + 1]
- set the cursor of sprite 22 to [p_hand_up, p_hand_up + 1]
- set the cursor of sprite 25 to [p_hand_up, p_hand_up + 1]
- set the cursor of sprite 26 to [p_hand_up, p_hand_up + 1]
- set the cursor of sprite 27 to [p_hand_up, p_hand_up + 1]
- set the cursor of sprite 29 to 0
- set the cursor of sprite 28 to [p_arrow_down, p_arrow_down + 1]
- set the cursor of sprite 15 to [p_hand_open, p_hand_open + 1]
- set the cursor of sprite 16 to [p_hand_open, p_hand_open + 1]
- set the cursor of sprite 17 to [p_hand_open, p_hand_open + 1]
- set the cursor of sprite 18 to [p_hand_open, p_hand_open + 1]
- set the cursor of sprite 20 to [p_hand_open, p_hand_open + 1]
- set the cursor of sprite 23 to [p_hand_open, p_hand_open + 1]
- set the cursor of sprite 19 to [p_mouth_open, p_mouth_open + 1]
- set the cursor of sprite 5 to [p_menu, p_menu + 1]
- pause()
- exit
- end
-